Why dlc is bad




















Get involved with the conversation and let me know what you think in the comments. What's your reaction? In Love. Not Sure. You may also like. By Erroll Maas. If there is anything out there in the world that is more annoying than microtransactions in mobile games, it's microtransactions in a game that the player has already dumped full price into.

It's one thing to hide them behind an extra tab or behind one NPC in particular, but Dragon Age: Origins instead will set up the player to all but strongarm them into purchasing DLC to actually finish conversations.

The problem is just about every one of these is overpriced and offers pretty much nothing to the game itself. Far from the only one to have done it, Beautiful Katamari was definitely one of the first to sell a full-priced, incomplete game and then force players to purchase DLC in order to actually finish it.

In order to actually complete the game , every single DLC has to be purchased. If the player had preordered the game, it was a set of quests that were already included, complete with a character to join the party. If they didn't, the player had to purchase the DLC in order to get entire points of the plot that had been cut out and were essential for the understanding of the story. The quests shouldn't have been cut or initially limited to preorders. A game's DLC should not, under any circumstances, come with a developer disclosure in which they admit they don't expect someone to actually buy them all.

Railworks has so much additional content that, instead of making themed packs or new games, they constantly just add a ton of little DLC content for the player can buy. So much so that in order to buy all of them, it would cost thousands of dollars. The canonical ending should always be accessible in the base game and not DLC.

The former was free DLC for anyone who bought a new copy, the was only free for those who bought the collectors edition. Of course this ignores the boost to a developers reputation, which makes it more likely that people will talk about the game in a positive light. In the case of DAO and ME2 the sales figures show a sharp rise several weeks in, which can only have come from word of mouth sales. However developers seem disinterested in anything but the first two weeks of sales, and then DLC sales, choosing to ignore the advantages of pleasing customers from the start may have on sales over the longer term — providing of course that the base game is fairly decent to start with.

I think they need to start thinking of Day One DLC not as a way to make money, but as a form of PR to improve the games and developers reputation. Follow me on Twitter or Facebook. Read my Forbes blog here. This is a BETA experience. You may opt-out by clicking here. More From Forbes. Oct 28, , am EDT. Oct 21, , am EDT. Oct 2, , pm EDT. Oct 2, , am EDT. Sep 30, , pm EDT. Sep 23, , am EDT. It's literally telling you not to buy that many. And from personal experience, the stuff packs are trash and only like 2 are even worth getting.

A huge majority of all the stuff packs have things I wouldn't want for free because they would clutter the game.

The store itself is debatable, although it has a bunch of free towns and items that it has released over time so I guess that's something. All in all, I don't see what is wrong with having a lot of DLC for a game, but I do see a problem with specific practices or with stuff annoyingly shoved in your face. Open for discussion and criticism. What do you think?

Showing 1 - 15 of 34 comments. If the main game is robust enough and would stand on it's own as a good value, I have no problem with DLC. Skyrim is a good example of this. Ara View Profile View Posts. I don't have problem with DLC that actually add a lot to the game.

I don't like DLC that is overpriced or only for appearance. The idea of DLC itself is inherently wrong. Of course, there are the good ones like expansion packs as huge as the main game and the bad ones like straight cut-out content, but it's still wrong. Mattmoo inactive View Profile View Posts. I have no problem with DLC but I always preferred expansion packs.

Dlc is like snapping your content up but small bits instead of giving most of it at one time. Now having said that I like what dlc does but I like being able to purchase a pack that has all the dlc and the expansion packs when a game has them. Last edited by Mattmoo inactive ; 8 Sep, pm.



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